I’m used to producing content at a high volume, so this is kind of a big change of pace for me.
Ive been busting my you-know-what over the past several months, and I’m not going to lie that I’m a bit irritated that I don’t really have anything to show for it other than a couple shiny renderings (that I can’t sell as stock) and a bunch of new data about Maya stored in my brain. It’s a frustrating place to be considering how many project ideas I have floating around in my head, and learning a complex new 3d modeling package is putting a serious damper on my output. You know…that awkward (and sometimes painful) stage where it takes far too long to accomplish seemingly simple tasks and nothing seems to be getting done. Now that I’ve made the decision to migrate my 3d workflow to Maya, I feel like I’ve totally given up my “pro” status and reverted way back to newbie mode.